ðïļCreating a Town
Learn how to make your very own town.
Attention
You should have at least $2,500
in-game money for establishing the town, plus an additional $5,000
to $10,000
for claiming land and covering initial upkeep costs. Failure to afford the costs will lead to your town being bankrupt, and after a certain period of time, the town will be accessible to everyone!
Step 1: Establishing Your Town
To create your town (which also sets the homeblock at the same spot), stand at the desired location and type /t new [Town Name]
. Spaces in the name will be replaced with underscores upon submission.
Step 2: Funding Your Town
After creating your town, ensure its financial stability by depositing funds. We recommend starting with $7,500
to $10,000
. This is crucial as daily upkeep costs are proportional to the number of town members. Upkeep fees are deducted daily at a specified time, visible with /towny time
. Town funds are also used for purchasing bonus claim blocks and expanding land.
Step 3: Claiming Land
Land is claimed per chunk. To view the chunk boundaries, press F3
+ G
. You start with one claimed chunk (which is called your homeblock). To claim additional chunks, stand in an adjacent unclaimed chunk and type /t claim
(each claim costs $250
). You can expand your town size by joining a nation or purchasing bonus townblocks by typing /t buy bonus [Amount]
(each bonus claim costs $500
).
Step 4: Establishing Outposts
To claim land not directly connected to your town, you create an outpost. This costs $15,000
. Stand in the desired chunk and type /t claim outpost
to establish the outpost plot. Once claimed, you can continue expanding around it with /t claim
.
Step 5: Taxation
You can impose taxes on residents to cover town expenses. Choose between a fixed daily fee for all residents by typing /t set taxes [Amount]
or a percentage of each resident's balance, up to 10%
of $10,000
, whichever is lower, toggled with /t toggle taxpercent
. Taxes are collected alongside daily upkeep. Noble residents and town staff members are exempt from taxes, which may affect resident recruitment.
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